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    The Witcher season 1 recap

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    The Witcher season 1

    The Witcher season 2 hits Netflix on Friday, December 17. It’s pretty good (here’s our review), and picks things up right where the first season ended. There’s no more time jumping this time.

    Well, except for the time jump between the first season and now. Season 1 came out two years ago, in the waning days of the Before Times. You’d be forgiven for getting a bit lost on your return to the world of monsters, prophecies, and Henry Cavil’s biceps. We’ve got you. Here’s what you need to know before diving into The Witcher season 2.

    Witchers

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    Geralt, our leading man, is a witcher. They’re humans who have (kind of) voluntarily undergone dangerous mutations and imbibe supernatural potions to give them special powers like being able to see in the dark, hence the spooky eyes. Within this world, they are widely hated and distrusted, but also fulfill a vital role as travelling, freelance monster hunters. You get spit on and shouted at until there’s a banshee in someone’s outhouse, then they’re coming to you on their knees with a coin in hand. In season 2, we’ll be meeting some other witchers, including Geralt’s teacher Vesemir, and learning a bit more about their history and training methods.

    Wait, monsters?

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    Yes, the setting is one of horror-tinged dark fantasy with all kinds of mythologically-inspired ghosts and goblins haunting the hapless villagers of the countryside, vampires hiding in the sewers of the bigger cities, and normal humans who get up every day and choose to be jerks. “Man is the real monster” isn’t the most genre-defying theme, but The Witcher takes it in some very interesting directions and uses it to great effect.

    You’ve also got the so-called Elder Races, which are your Lord of the Rings standards like dwarves and elves. They don’t coexist peacefully with humans, though. They’re persecuted, and some have even joined guerilla resistance groups. These woodsy revolutionaries weren’t a huge part of season one, but keep an eye on them. I have a feeling they’re going to be really important soon.

    Magic-havers

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    People what can do the magic are rare but prominent in the world of The Witcher, and may be called mages or sorcerers or any number of other similar things. Some applications of magic, like the signs used by Witchers to start fires or Force push their enemies, can be taught like you would teach someone to dance or bake a tart. But only a few are born with the potential to do things like teleport or literally catch lightning in a bottle. The ambitious Yennefer of Vengerburg, Geralt’s on-and-off paramour, is our main point of contact with that world in season one, though we also got to meet some of her colleagues and classmates like the intrepid Triss Merrigold and the Nilfgaardian Fringilla.

    These talented few study at magical academies that are a bit less like a private boarding school and a bit more likely to get you turned into an eel and used as a battery if you don’t pass your final exam. Aretuza was the school featured heavily in season one, where the ruthless Tissaia de Vries taught Yennefer spellcraft, some difficult life lessons, and other hot girl shit. The mages find themselves in an uncomfortable situation as the war with Nilfgaard heats up, as they have political ties on both sides that test their loyalty to each other, but are sworn to remain neutral.

    PC games you still can’t get digitally

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    get digitally

    One of the great strengths of PC gaming is a back catalog that spans decades. Companies like Nintendo emulate older games on their modern consoles, but that can’t compare to the thousands and thousands of games you can track down from the history of the PC. But not every banger that’s ever dropped on DOS or Windows is so easy to find. Some of the all-time greats still aren’t available digitally even now, and your only legal way to play them is to hunt for a boxed copy on eBay and hope it plays well with modern Windows.

    The list of those missing classics is growing shorter due to stores like GOG and developers like Nightdive dredging up as many relics from the muck of abandonware as they can. But the list is still longer than it should be, so we asked Nightdive what the odds are that the games below can get the digital re-releases they deserve.

    Here are 18 of the games we most want to see available again, ideally with support for higher resolutions and smooth compatibility with today’s PCs.

    Among the most infamous rights fiascos in PC gaming history, you’d be forgiven for thinking this classic spy shooter is actually cursed. The sordid tale is long and complicated and full of legal technicalities, but the gist of it is that there’s no clear answer to the question of who holds the rights to re-release it, and every effort to untangle that knot has so far failed.

    NOLF’s absence is especially felt as it’s widely regarded as one of the best PC games of all time. It’s made our own lists more than once. But today’s younger players likely haven’t touched it and may never have heard of it. Nightdive tried to get the rights to it years ago with no success, but it seems like there may still be some hope for the future.

    Nightdive’s take: “NOLF is somewhat unique in that multiple parties need to agree in order for this game to see the light of day. Recent mergers have actually made this situation somewhat easier. And Nightdive just won’t give up!”

    Moyes masterclass message to below-par west

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    Moyes masterclass

    David Moyes urged some of his West Ham players to “get back up to the high standards” they have set after a frustrating goalless draw with relegation-threatened Burnley at Turf Moor.

    The Hammers boss was frustrated as Burnley – who have won just once in the Premier League this season – repelled his side, with central defenders Ben Mee and James Tarkowski standing up to a stream of crosses at the heart of the resistance.

    Moyes admitted his team lacked quality in the final third and, after a run of one win in five league games, his side now sit a point clear of Manchester United in the fourth spot.

    “They’re in really good spirits because we’re in a good position, but once you set high standards, which a lot of them have, and they’ve seen the levels they can get to, I think some of them are playing below it,” Moyes told Match of the Day.

    “Some of them need to get back up to the high standards if they’re going to remain in this position. I’d rather tell them that than not. There’s no point in me pussy-footing around it and not saying it. I want to win, I want us to play better and a few of them can certainly do that.”

    Moyes’ side could have fallen behind early on when Chris Wood headed over, but they began to take control and headers from Issa Diop and Said Benrahma drew fine saves from Burnley keeper Nick Pope either side of half-time.

    The Hammers also had a strong claim for a penalty in the opening period when Dwight McNeil caught Craig Dawson in the box.

    But Burnley, to their credit, failed to give the visitors a clear opening of any sort – and time and again well-placed defenders were on hand to make key interventions.

    Jay Rodriguez was inches away from tapping in a late winner for the Clarets, who have drawn seven of their last 10 league games and sit 18th – two points adrift of Watford. Their grit is obvious, while West Ham may need to find a touch more craft in the final third if they are to maintain their position.

    windows 11 play android games

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    windows 11 play android games

    Soon you’ll be able to play a game on your Android device and then pick up where you left off on your PC. Google announced that it will bring a Google Play app to Windows 10 and 11 devices next year, allowing you to play both emulated and natively-designed Android games on your PC for the first time.

    The service won’t stream games through the cloud or a Wi-Fi connection. Instead, it’ll let you access Google’s own app store—just like you can do on tablets and Chromebooks currently—and install games on your Windows devices.

    “This will be a native Windows app distributed by Google, which will support Windows 10 and up,” Google’s product director of games on Android told The Verge.

    Windows 11 PCs already technically have official access to Android games via a test version of the Amazon Appstore. Only about 50 apps are available on the store, and they don’t appear to sync with any other devices.

    Unofficially, you can install emulators like Bluestacks to run Android games on your PC. The company recently released Bluestacks X that enables you to play Android games in a browser over the cloud, but it’s still in beta. Right now, Bluestacks is the popular way to get Android games on your PC. But because of the way Bluestacks is designed to emulate a phone, it’s resource-intensive and restricts what games are available to download.

    Google’s official integration on Windows shouldn’t have those issues. It’s unclear how many games and apps will be available through the upcoming app though. It might take time for it to offer a robust amount of games.

    The ability to play games on your phone and swap over to PC right where you left off is usually the kind of thing you see constrained to one company’s set of devices. So many of us juggle phones, tablets, and PCs every day—if the Google Play store on Windows has plenty of notable games to choose from, it could considerably change how we interact with the games we play.

    Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He’s done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint. He’s interested in the weird and the fascinating when it comes to games, spending time probing for stories and talking to the people involved. Tyler loves sinking into games like Final Fantasy 14, Overwatch, and Dark Souls to see what makes them tick and pluck out the parts worth talking about. His goal is to talk about games the way they are: broken, beautiful, and bizarre.

    Rockstar Games GTA 5 Edition is a Reminder that Great Driving

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    Rockstar Games GTA 5

    Rockstar Games GTA 5 They don’t tell you this going in but, for the vast majority of its running time, Bullitt is pretty boring. The classic car chase movie was shot during the rise of New Hollywood when traditional notions of pacing and story payoff were going out of fashion, and largely follows Steve McQueen as he potters about an empty hospital looking for a sandwich.

    But for ten blistering minutes in the middle, its wheels barely touch the ground. Maybe it’s down to the stimulatory deprivation of the scenes on either side, but the first time I watched McQueen take off in pursuit of two hitmen, riding their rear bumper all the way out of San Francisco, my arms were in the air—the same involuntary response induced by a rollercoaster.

    The muscle cars, the free-rolling hubcaps, the chalkboard tire screech, and especially McQueen’s wild wheel-twisting as he weaves through traffic—all of it informed the first generation of open-world games three decades later. The scene effectively doubled as Driver’s design document, and Rockstar followed close behind: just as McQueen’s Mustang filled the rear-view mirror of his target’s Dodge Charger.

    Bullitt established San Francisco—with its extreme verticality, tram tracks, and dense junctions—as the international city of car chases. It’s a distinction that eventually led to its recreation in three Ubisoft open-world driving games over just half a decade (Driver: San Francisco, Watch Dogs 2, and The Crew; full marks if you managed to name them all).

    Today, though, the ground isn’t nearly so thick with car chase games. The driver is on ice. The Crew got distracted by a passing plane and decided that was its new thing. Numbered GTA releases are now so far apart they’re recorded in epochs, not years. And Watch Dogs committed to capturing the street plan of London, a city so notoriously bad for drivers that its locals were driven underground (please don’t check this with historians).

    The upshot of all that genre stagnation and inactivity is that the classics haven’t been bettered. Those returning to GTA III with Rockstar’s Definitive Edition have found that, in stark contrast to its unrefined storytelling and shooting, the driving still stands up. Liberty City’s catalog of sedans, flatbeds, and ambulances remain twitchy and buoyant in a way that forces you to wrestle with them for control, making even the game’s many basic A to B missions engrossing.

    Rockstar Games GTA 5

    They don’t tell you this going in but, for the vast majority of its running time, Bullitt is pretty boring. The classic car chase movie was shot during the rise of New Hollywood when traditional notions of pacing and story payoff were going out of fashion, and largely follows Steve McQueen as he potters about an empty hospital looking for a sandwich.

    But for ten blistering minutes in the middle, its wheels barely touch the ground. Maybe it’s down to the stimulatory deprivation of the scenes on either side, but the first time I watched McQueen take off in pursuit of two hitmen, riding their rear bumper all the way out of San Francisco, my arms were in the air—the same involuntary response induced by a rollercoaster.

    The muscle cars, the free-rolling hubcaps, the chalkboard tire screech, and especially McQueen’s wild wheel-twisting as he weaves through traffic—all of it informed the first generation of open-world games three decades later. The scene effectively doubled as Driver’s design document, and Rockstar followed close behind: just as McQueen’s Mustang filled the rear-view mirror of his target’s Dodge Charger.

    verdansk 1984 loadouts for Warzone

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    verdansk 1984

    The Warzone 1984 was the first Vanguard gun available to play in a battle royale, albeit accidentally last October. It’s a handy weapon with a huge amount of potential in all aspects of the game, and the perfect accompaniment to your first foray onto Caldera. The STG44, like all Vanguard primary weapons, is unique in its ability to hold ten attachments, rather than the usual 5.

    So, the following are the two best verdansk 1984 loadouts for Warzone right now, complete with the extended attachment combinations and advice on how best to use them. It’s a nice, balanced gun with all manner of attachment combinations, so you can really deck it out to your heart’s content.

    First, we’re bringing out the MX Silencer. It’s basically like chucking a Monolithic Suppressor on your Grau 5.56. This muzzle takes you off your enemy’s radar and lets you fire to your heart’s content without alerting foes to your position, while also aiding your gun’s accuracy. If you want to go all-in on gun accuracy though, you can always pick the F8 Stabiliser.

    The barrel for this gun is a mouthful: the VDD 760MM 05B. It’s basically the longest barrel you can put on the STG, and it’ll help you enormously with your long-range accuracy and damage potential at the distances where your opponents are hopefully missing more shots than you.

    To finalize our range bonuses, here’s the underbarrel we’ll be using: the M1941 Hand Stop, and our optic of choice: the Zeiss G16 2.5x. The Hand Stops underbarrel grip is yet another accuracy-boosting attachment to stack onto the STG, and the optic offers the perfect amount of zoom to acquire targets at range and follow closer enemies without losing track of them.

    The Lengthened ammunition attachment is another vital part of the long-range kit on the STG: without it your bullet velocity will suffer enormously compared to other people running ranged loadouts.

    For your final few attachments, you have a bit of leeway. I enjoy the Stippled Grip for even further accuracy improvements and recoil control, but you can switch it for the Fabric Grip to boost mobility a tad. Proficiency-wise, Vital is a great one as it offers an increase to your headshot area making it far easier to get speedy kills with fewer shots at all ranges. That takes ages to unlock, though, so you might want to use Sleight of Hand until you get there. The Surplus kit is a nice one to have as it gives you more XP for kills, but if you’re feeling like something a bit more traditional, Fully Loaded works a treat.

    First people in UK hospitals with Omicron variant

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    micron variant

    The new variant of coronavirus now accounts for a third of cases in London, the education secretary said.

    With two doses of a vaccine “not enough” Mr Zahawi encouraged people to get a booster jab – those aged 30 and over are eligible to do so from Monday.

    As of Sunday, there have been 3,137 confirmed cases of the Omicron variant in the UK.

    But the true number is likely to be far higher.

    There were 48,854 new positive Covid cases reported across the UK on Sunday – there have been 360,480 cases in the last seven days.

    Scientists from the London School of Hygiene and Tropical Medicine (LSHTM) have warned that the UK will face a substantial wave of Omicron infections without further restrictions beyond the Plan B measures announced last week.

    These include recommending people work from home if they can, expanding mask-wearing rules and introducing Covid passes for entry to some venues – parliament will vote on the changes on Tuesday.

    People in England with two or more jabs who are close contacts of Covid cases will be told to take daily lateral flow tests for seven days from Tuesday.

    It means people in close contact with suspected or confirmed Omicron variant cases no longer need to self-isolate.

    Omicron study suggests major wave in January
    How can I tell if I have Omicron?
    Care home visitors cut to three to slow Omicron
    Mr Zahawi told One’s Andrew Marr Show the new variant was a “big bump in the road” on the journey from pandemic to epidemic.

    He said a “national endeavour” was needed on the vaccine roll-out with the country in a “race against Omicron”.

    The current measures in response to the variant were “proportionate”, the education secretary added.

    Asked by Andrew Marr if he could guarantee all schools would be open in January, Mr Zahawi said he would do “everything in my power” to ensure all of them stayed open and protected but he stopped short of giving a guarantee.

    He also said there was no plan at the moment to vaccinate primary school-age children against Covid.

    Call of Duty Warzone’s Vanguard

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    Call of Duty Warzone

    Call of Duty: Warzone guns usually shoot straight. If a bullet doesn’t land where your reticle is aiming, that’s usually because it’s far enough away to be affected by bullet drop. That principle was casually thrown out the window this week as players discovered that many of the 40 Vanguard guns added in the Warzone Pacific update have a tendency to shoot in random directions thanks to built in aim bloom (aka bullet spread).

    Aim bloom adds a random chance for bullets fired from Vanguard guns to land several inches away from where your reticle is pointing. On Thursday players started taking notice of how much this random bullet spread can hinder a fair firefight, and Raven seems to agree it’s a bit much. In a new Warzone patch deployed Friday, Raven says it has “drastically reduced the amount of ‘Bloom’ on all base Vanguard weapons.”

    Bloom isn’t gone entirely, but Raven does plan to phase it out altogether in a future update.

    I happened to be testing out Vanguard gun bullet spread myself when the Warzone patch went live. After restarting my game, I could instantly see the difference in the spread on my STG rifle. Pretty much every shot is hitting dead-on now, but there was still a pronounced spread as I stood further away from the poor wall I was pelting with bullets.

    Interestingly, this patch won’t affect how bloom works in the standalone Call of Duty: Vanguard, meaning the same guns will now behave in significantly different ways between the two games.

    If you’re still catching up on all the new Warzone action this week, check out our tour of the fun stuff to do on the new Caldera map. I wrote about how Caldera looks a bit washed out and we’re also still tracking the worst Warzone Pacific bugs players are encountering.

    The best Automaton for Warzone

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    Warzone

    The Warzone Automaton is one of those weapons that doesn’t have the most ridiculous time-to-kill, but does boast the accuracy required to hold its damage and potential at longer ranges than most. Remember back in the day when we all used the M4A1 or M13? Same energy here.

    So then, here are a couple of Automaton Warzone loadouts. I’ve gone for the builds which exploit the weapon’s strong recoil-reducing attachments, while ensuring they don’t lose out too much on damage.

    The Automaton has quickly asserted itself as a seriously strong contender in Caldera. This is the loadout to try if you’re looking to utterly maximise your range values and create a minimum-recoil monster. As with all ranged weapons, we want a silencer. The MX is the one to go for here, as it also helps your gun’s accuracy and recoil control.

    Couple your muzzle attachment with the rest of these powerful attachments and your Automaton will barely have any noticeable recoil. The Anastasia Sniper is the one we’re going for here. The Empress 620mm Precision barrel requires headshots for maximum damage making it far less reliable, despite its improved accuracy. With the Pine Tar Grip, Carver Foregrip, and Anastasia Padded stock, you’ll be able to churn out a constant stream of rounds at enemies from long distances. The Lengthened ammo and 6.5mm Sakura 75 Round Mags mean you’ll have a long way until you run out, too.